Team Loner, 1)?, 2) Win 3) Loss 4)? *2 games still to be played, Current Score 1 Each Team Tonto 1)? 2)Loss 3) Win 4) Win *Current score 2-1 to us, 1 game to play, need to pull it out in the last game Mrs Duck! TeamDoh 1)? 2)? 3)? 4) Win *3 games still to play TeamTPT 1)? 2) Loss 3) Win 4) Loss *Current score, down 2-1, Slip need you to pull out the big guns to salvage a draw! Team Danger, 1)? 2) Loss 3) Win 4) Loss *1 game to be played, need another Slip win to save the point! Binkies Fab 4, 1)? 2)? 3)? 4) Loss *3 games to play Team WL 1) ? 2)? 3) Win 4) Win *2 games to play
This is the hand were you folded did I reraise correctly. Thinking about it now I think I should have just called and let you bet the river then do a raise.
FAO Doh This is the hand were you folded did I reraise correctly. Thinking about it now I think I should have just called and let you bet the river then do a raise. Player Action Cards Amount Pot Balance DOHHHHHHH Small blind 10.00 10.00 1030.00 stuarty117 Big blind 20.00 30.00 940.00 Your hole cards A 6 DOHHHHHHH Raise 50.00 80.00 980.00 stuarty117 Call 40.00 120.00 900.00 Flop 10 5 8 stuarty117 Check DOHHHHHHH Bet 80.00 200.00 900.00 stuarty117 Call 80.00 280.00 820.00 Turn 5 stuarty117 Check DOHHHHHHH Bet 120.00 400.00 780.00 stuarty117 Raise 240.00 640.00 580.00 DOHHHHHHH Fold stuarty117 Muck stuarty117 Win 520.00 1100.00 stuarty117 Return 120.00 Posted by stuarty117
You've got lots of options on every street here.
iirc this is game 1? And we've never played eachother, so I like just calling pre flop.
On the flop, I don't think there are any moves you can make that are 'bad' as such, you can check raise and probably get folds a lot of the time, whilst still having lots of equity if I have a hand to continue.
Check calling controls the pot, and it's game 1 and u don't know how I play so this can't be a bad option with a strong draw. When you turn the nuts and see me bet, you have a problem.... (even turning the nuts v an agro opponent is problematic, fcuk poker right!?) lol
a) you don't know how strong I am. Hand 3/4 into the first game we've played, I could have the nuts, nothing, or anything inbetween at this point, you have nothing to really go on.
b) if you check-raise, you look really strong. Not ideal really as I'd need a really strong hand or read to take you on. (you know I dnt have a strong read, and heads up with you having all the clubs it's unlikely I have a massively strong hand either)
c) if you check-call the turn and then check the river you risk me checking back Tx hands, which I might commit my full stack with on the turn.
d) if you check-call the turn, then lead the river, you look strong again and risk me folding hands that might bet the river if you check to me a third time.
I think in short, all options are open to you on the turn other than the 1 you took. (apart from folding)
If we were deep into a game, by deep I mean we've played 30/40 HU sngs together, you can take the check/min raise line fine, as there will be a lot of metagame stuff going on where I might have seen you do it with bluffs/the nuts/medium strength hands etc, which would put me in really tough spots with my entire range and I'd basically be guessing.
But I think in game 1 v a new opponent your options are to check/call the turn, then make a play first to act on the river after seeing the card.
Or, if you want to check raise, check then shove over the top for your full stack.
If you do this, it looks like you can have bluffs or semi bluffs as well as made hands, therefore allows me to make 'mistakes'. I'd be guessing, with no reads I wouldn't have a Scooby and could be a hero.
Totally readless (no games v oppo, and no previous notes/sharkscope aid) I think I would check/call the turn then consider leading river personally.
Hand illustrates the importance of position!
But heads up is awesome, so many options on every street every single time. Play more!
Comments
FlashJonny, K8Lou, Craig, Robbierotte, Pomfrittes <- NEED TO PLAY YOU GUYS!
I'm done for now, but I have arranged to play FlashJonny at 10PM, so I'll be about then :-)
Ul gg's mate
Team Loner, 1)?, 2) Win 3) Loss 4)? *2 games still to be played, Current Score 1 Each
Team Tonto 1)? 2)Loss 3) Win 4) Win *Current score 2-1 to us, 1 game to play, need to pull it out in the last game Mrs Duck!
TeamDoh 1)? 2)? 3)? 4) Win *3 games still to play
TeamTPT 1)? 2) Loss 3) Win 4) Loss *Current score, down 2-1, Slip need you to pull out the big guns to salvage a draw!
Team Danger, 1)? 2) Loss 3) Win 4) Loss *1 game to be played, need another Slip win to save the point!
Binkies Fab 4, 1)? 2)? 3)? 4) Loss *3 games to play
Team WL 1) ? 2)? 3) Win 4) Win *2 games to play
Stuarty117 0
Dohhhh 2
my first defeat sorry team
But was out classed one of the best HU players here
GG
fwiw, the fold with T7 was a good one, I check raised the flop with air, turned a flush draw, and got there on the river.
So you called everytime u were ahead, and folded when you went behind. vwp, ggs.
Still sitting on freeplay table HORSFORTH and can play for the next hour or so. Come find me.
This is the hand were you folded did I reraise correctly. Thinking about it now I think I should have just called and let you bet the river then do a raise.
Slipwater
MrsDuck
Trip5
iirc this is game 1? And we've never played eachother, so I like just calling pre flop.
On the flop, I don't think there are any moves you can make that are 'bad' as such, you can check raise and probably get folds a lot of the time, whilst still having lots of equity if I have a hand to continue.
Check calling controls the pot, and it's game 1 and u don't know how I play so this can't be a bad option with a strong draw.
When you turn the nuts and see me bet, you have a problem.... (even turning the nuts v an agro opponent is problematic, fcuk poker right!?) lol
a) you don't know how strong I am. Hand 3/4 into the first game we've played, I could have the nuts, nothing, or anything inbetween at this point, you have nothing to really go on.
b) if you check-raise, you look really strong. Not ideal really as I'd need a really strong hand or read to take you on. (you know I dnt have a strong read, and heads up with you having all the clubs it's unlikely I have a massively strong hand either)
c) if you check-call the turn and then check the river you risk me checking back Tx hands, which I might commit my full stack with on the turn.
d) if you check-call the turn, then lead the river, you look strong again and risk me folding hands that might bet the river if you check to me a third time.
I think in short, all options are open to you on the turn other than the 1 you took. (apart from folding)
If we were deep into a game, by deep I mean we've played 30/40 HU sngs together, you can take the check/min raise line fine, as there will be a lot of metagame stuff going on where I might have seen you do it with bluffs/the nuts/medium strength hands etc, which would put me in really tough spots with my entire range and I'd basically be guessing.
But I think in game 1 v a new opponent your options are to check/call the turn, then make a play first to act on the river after seeing the card.
Or, if you want to check raise, check then shove over the top for your full stack.
If you do this, it looks like you can have bluffs or semi bluffs as well as made hands, therefore allows me to make 'mistakes'. I'd be guessing, with no reads I wouldn't have a Scooby and could be a hero.
Totally readless (no games v oppo, and no previous notes/sharkscope aid) I think I would check/call the turn then consider leading river personally.
Hand illustrates the importance of position!
But heads up is awesome, so many options on every street every single time. Play more!
ggs again m8. gl
These are just my teams games!
Games played/ Still 2 be played
About between 7-8 if any 4s would like 2 play
Let's get it on!
Hi all 1s im available to play
im sat in fee cash game come find me
DTM, Stuarty, craigCu12, Dohhh, longman 912
I'm in the 7-45 deepie and the 8-30 megastack if you need to find me
Good games; pretty tight for the most part.
anymore 1s about I haven't played yet??